Rigidbody2D.OverlapPoint

Declaration

public bool OverlapPoint(Vector2 point);

Parameters

point A point in world space.

Returns

bool Whether the point overlapped any of the Rigidbody2D colliders.

Description

Check if any of the Rigidbody2D colliders overlap a point in space.

Any EdgeCollider2D attached to the Rigidbody2D won't be checked for an overlapping point as they don't have any area therefore do not support this.


Did you find this page useful? Please give it a rating: