RenderingLayerMask.RenderingLayerToName

Declaration

public static string RenderingLayerToName(int layer);

Parameters

layer Provide a layer index.

Returns

string Returns empty string if not found.

Description

Given a rendering layer index, returns the name of the layer as defined in the Tags and Layers manager.

using UnityEngine;
using UnityEngine.Rendering;

public class Example : MonoBehaviour { void Start() { // Prints the name of the rendering layer 1

Debug.Log(RenderingLayerMask.RenderingLayerToName(1)); } }

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