Version: Unity 6.1 Alpha (6000.1)
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  • C#

RenderQueueRange Constructor

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Declaration

public RenderQueueRange(int lowerBound, int upperBound);

Parameters

lowerBound Inclusive lower bound for the range.
upperBound Inclusive upper bound for the range.

Description

Create a render queue range struct.

Additional resources: ScriptableRenderContext.DrawRenderers.