rendererIDs | The span of renderer instance IDs to check. |
resultBits | The span of visibility statuses the method returns. If a bit is set to one, the corresponding renderer in the rendererIDs parameter is not visible in the scene view. The length of the span must be (rendererIDs.Length + 63) / 64 . Otherwise an exception will be thrown. |
Gets the scene visibility status of renderers.
Refer to SceneVisibility for more information about scene visibility.