rayTracingShader | RayTracingShader to set parameter for. |
name | Property name. |
nameID | Property name ID. Use Shader.PropertyToID to get this ID. |
values | Value to set. |
Adds a command to set a vector array parameter on a RayTracingShader.
Only shaders defined in the .raytrace file can access the vector array you designate as the argument for this method. To make this vector array accessible to all ray tracing shader types (closest hit, any hit, or miss, for example), call the CommandBuffer.SetGlobalVectorArray method instead.