ReflectionProbe.defaultReflectionTexture

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Description

Adds a delegate to get notifications when the default specular Cubemap is changed.

Additional resources: ReflectionProbe.

using UnityEngine;
using UnityEngine.Rendering;

public class ReflectionProbeManager : MonoBehaviour { private static void OnSetDefaultReflection(Texture cubemap) { Debug.Log("Default reflection cubemap was changed."); }

void Start() { ReflectionProbe.defaultReflectionTexture += OnSetDefaultReflection; }

void OnDestroy() { ReflectionProbe.defaultReflectionTexture -= OnSetDefaultReflection; } }

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