Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PrefabUtility.IsPartOfPrefabInstance

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Declaration

public static bool IsPartOfPrefabInstance(Object componentOrGameObject);

Parameters

componentOrGameObject The object to check. Must be a component or GameObject.

Returns

bool True if the object is part of a Prefab instance.

Description

Returns true if the given object is part of a Prefab instance.

It also returns true if the given object is part of Prefab instance that is inside a Prefab Asset. In that case both IsPartOfPrefabAsset and IsPartOfPrefabInstance will return true.

If the given object is part of a Prefab instance where the asset is missing, it will still return true.

To know if a given object is part of a Prefab instance but not part of a Prefab Asset, use IsPartOfNonAssetPrefabInstance.