Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PlayerSettings.SetUseDefaultGraphicsAPIs

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Declaration

public static void SetUseDefaultGraphicsAPIs(BuildTarget platform, bool automatic);

Parameters

platform Platform to set the flag for.
automatic Should best available graphics API be used?

Description

Should a build platform use automatic graphics API choice.

By default each platform is using "automatic" graphics API detection and picks the best available one. However it is possible to change that to explicitly limit the graphics APIs used, see SetGraphicsAPIs.

Additional resources: GetUseDefaultGraphicsAPIs, GetGraphicsAPIs, SetGraphicsAPIs.