Version: Unity 6.1 Alpha (6000.1)
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ParticleSystem.CollisionModule.multiplyColliderForceByParticleSize

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public bool multiplyColliderForceByParticleSize;

Description

Specifies whether the physics system considers particle sizes when it applies forces to Colliders.

If enabled, the force applied to a collider is proportional to the area (2D) or volume (3D) of the particle hitting the collider. Additional resources: ParticleSystem.CollisionModule.colliderForce, ParticleSystem.collision.