MaterialPropertyBlock.HasFloat

Declaration

public bool HasFloat(string name);

Declaration

public bool HasFloat(int nameID);

Parameters

name The name of the property.
nameID The name ID of the property. Use Shader.PropertyToID to get this ID.

Returns

bool Returns true if MaterialPropertyBlock has this property.

Description

Checks if MaterialPropertyBlock has the Float property with the given name or name ID. To set the property, use SetFloat.


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