Version: Unity 6.1 Alpha (6000.1)
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  • C#

LODGroup.enabled

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public bool enabled;

Description

Allows you to enable or disable the LODGroup.

When enabled, the LODGroup manages which Renderer(s) to display or fade between based on the LOD settings assigned to the LODGroup. If you disable the LODGroup, it performs no action and all the Renderers in the group become enabled.