Input.anyKey

public static bool anyKey;

Description

Is any key or mouse button currently held down? (Read Only)

Note: This API is part of the legacy Input class, and not recommended for new projects. The documentation is provided here to support legacy projects that use the old Input Manager and Input class. For new projects you should use the newer and Input System Package. (read more).

using UnityEngine;

public class Example : MonoBehaviour { // Detects if any key has been pressed.

void Update() { if (Input.anyKey) { Debug.Log("A key or mouse click has been detected"); } } }

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