Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Input.accelerationEventCount

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public static int accelerationEventCount;

Description

Number of acceleration measurements which occurred during last frame.

Note: This API is part of the legacy Input class, and not recommended for new projects. The documentation is provided here to support legacy projects that use the old Input Manager and Input class. For new projects you should use the newer and Input System Package. (read more).

using UnityEngine;

public class Example : MonoBehaviour { // Check if we got any acceleration measurements during last frame

void Update() { if (Input.accelerationEventCount > 0) { print("We got new acceleration measurements"); } } }