Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

HandleUtility.RaySnap

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Declaration

public static object RaySnap(Ray ray);

Returns

object A boxed RaycastHit, null if nothing hit it.

Description

Casts ray against the Scene and reports whether an object lies in its path.

The ray only returns intersections with GameObjects that have a collider component attached to them.