Handheld.Vibrate

Declaration

public static void Vibrate();

Description

Triggers device vibration.

Note: Duration of vibration is determined by the operating system of the target platform. To configure advanced vibration settings, use platform specific libraries.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnGUI() { if (GUI.Button(new Rect(0, 10, 100, 32), "Vibrate!")) Handheld.Vibrate(); } }

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