localPosition | Local Position to convert. |
Vector3 Interpolated cell position of the local position.
Converts a local position to cell position.
Returns the interpolated cell position in floats, rather than the exact cell position.
// Move GameObject left by 1/4th of cell width of parent GridLayout using UnityEngine;
public class ExampleClass : MonoBehaviour { void Start() { GridLayout gridLayout = transform.parent.GetComponent<GridLayout>(); Vector3 cellPosition = gridLayout.LocalToCellInterpolated(transform.localPosition); cellPosition += Vector3.left * 0.25f; transform.localPosition = gridLayout.CellToLocalInterpolated(cellPosition); } }