center | The location of the icon in world space. |
name | The file name of the image relative to the Assets/Gizmos folder. |
allowScaling | Whether the icon is permitted to be scaled. |
tint | A tint applied to the icon. (Optional). |
Draw an icon at a position in the Scene view.
Place the image file in the Assets/Gizmos folder.
DrawIcon can be used to allow important objects in your game to be selected quickly.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnDrawGizmos() { // Draws the Light bulb icon at position of the object. // Because we draw it inside OnDrawGizmos the icon is also pickable // in the scene view.
Gizmos.DrawIcon(transform.position, "Light Gizmo.tiff", true, Color.red); } }