name | Name set using SetNextControlName. |
Move keyboard focus to a named control.
Additional resources: SetNextControlName, GetNameOfFocusedControl.
For focusing text in Editor GUI text fields, see EditorGUI.FocusTextInControl.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { // When pressed the button, selects the "username" Textfield. public string username = "username"; public string pwd = "a pwd";
void OnGUI() { // Set the internal name of the textfield GUI.SetNextControlName("MyTextField");
// Make the actual text field. username = GUI.TextField(new Rect(10, 10, 100, 20), username); pwd = GUI.TextField(new Rect(10, 40, 100, 20), pwd);
// If the user presses this button, keyboard focus will move. if (GUI.Button(new Rect(10, 70, 80, 20), "Move Focus")) GUI.FocusControl("MyTextField"); } }