Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

PlacematContainer.GetPortCenterOverride

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Declaration

public bool GetPortCenterOverride(Experimental.GraphView.Port port, out Vector2 overriddenPosition);

Parameters

port The specific port.
overriddenPosition The overridden position, if the port is overridden. Set to Vector2.zero otherwise.

Returns

bool Returns true if the port center is overridden. Returns false otherwise

Description

Gets another location for a specific port and checks if the port has an overridden position.

Use this method for when nodes are hidden by a collapsed placemat and the edges redirect elsewhere.