Experimental: this API is experimental and might be changed or removed in the future.
GraphView.GetPortCenterOverride
Suggest a change
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Close
Parameters
port |
The specific port. |
overriddenPosition |
The overridden position, if the port is overridden. Set to Vector2.zero otherwise. |
Returns
bool
Returns true if the port center is overridden, false otherwise.
Description
Gets another location for a specific port and checks if the port has an overridden position.
Used when nodes are hidden and edges redirect elsewhere.