Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ChangeRootOrderEventArgs Constructor

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Declaration

public ChangeRootOrderEventArgs(int instanceId, SceneManagement.Scene scene);

Parameters

instanceId The instance ID of the GameObject being reordered. Note that this is not the instance ID of the Transform component.
scene The Scene containing the GameObject whose root order index was changed.

Description

Constructs a new instance.