Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

CapsuleCollider2D.size

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Vector2 size;

Description

The width and height of the capsule area.

The capsule will alter its geometry to fit into this area as best it can. A capsule will automatically adjust the radius of the capsule ends as well as the capsule sides to fit this area. When the capsule area is a 1:1 ratio, the capsule ends will fit together exactly resulting in a circle only.