Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

CanvasRenderer.clippingSoftness

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public Vector2 clippingSoftness;

Description

The clipping softness to apply to the renderer.

Clipping softness is a linear alpha fade of clippingSoftness pixels. It gets passed to the shader through the _MaskSoftnessX and _MaskSoftnessY properties.