Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

AssetBundle.isStreamedSceneAssetBundle

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public bool isStreamedSceneAssetBundle;

Description

Return true if the AssetBundle contains Unity Scene files

An AssetBundle can store either Scenes or Assets, never a mix of the two.

A "Streamed Scene AssetBundle" is simply a term for an AssetBundle with one or more Scenes inside it.

Additional resources: AssetBundle.GetAllScenePaths