Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

BlendTree.CreateBlendTreeChild

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Declaration

public Animations.BlendTree CreateBlendTreeChild(float threshold);

Declaration

public Animations.BlendTree CreateBlendTreeChild(Vector2 position);

Parameters

position The position of the child. When using 2D blend trees.
threshold The threshold of the child. When using 1D blend trees.

Description

Utility function to add a child blend tree to a blend tree.

The blend tree asset that is created is added as a sub asset of the blend tree. This function pushes an Undo operation.