Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

AnimationUtility.SetObjectReferenceCurves

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Declaration

public static void SetObjectReferenceCurves(AnimationClip clip, EditorCurveBinding[] bindings, ObjectReferenceKeyframe[][] keyframes);

Parameters

clip The animation clip to modify.
bindings The bindings that define the paths and the properties of each curve.
keyframes Array of Object reference arrays, one per binding.

Description

Adds, modifies, or removes object references curve in an animation clip.

This method is equivalent to calling AnimationUtility.SetObjectReferenceCurve for each individual curve. This method also applies relevant post-processing operations only once. This method modifies object reference curves. For float curves, see AnimationUtility.SetEditorCurves.