Version: Unity 6.1 Alpha (6000.1)
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  • C#

NavMeshBuildSource.component

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public Component component;

Description

Points to the owning component - if available, otherwise null.

When build sources are obtained using NavMeshBuilder.CollectSources, this value typically refers to a mesh or collider component - however for shared meshes it will be null. Additional resources: MeshFilter.sharedMesh.