guid | GUID of asset. |
Returns version control information about an asset from a given GUID.
Returns null if the GUID is not known by the Unity Editor.
using System.Collections.Generic; using UnityEditor; using UnityEditor.VersionControl; using UnityEngine;
public class EditorScript : MonoBehaviour { [MenuItem("Version Control/GetAssetByGUID")] static void ExampleGetAssetByGUID() { string guid = AssetDatabase.AssetPathToGUID("Assets/ExampleAsset.mat"); AssetList assets = new AssetList(); assets.Add(Provider.GetAssetByGUID(guid)); Debug.Log("Found an asset: " + assets[0].name.ToString()); } }