Version: Unity 6 Preview (6000.0)
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PlayerSettings.Android.optimizedFramePacing

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public static bool optimizedFramePacing;

Description

Enable optimized frame pacing.

Enable this option to allow Unity to evenly distribute frames for less variance in framerate, creating a smoother gameplay.

using UnityEditor;
using UnityEditor.Build;
using UnityEngine;

public class FramePacingExample : MonoBehaviour { [MenuItem("Build/Android Frame Pacing Example")] public static void FramePacing() { PlayerSettings.SetScriptingBackend(NamedBuildTarget.Android, ScriptingImplementation.IL2CPP); PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARM64;

PlayerSettings.Android.optimizedFramePacing = true;

BuildPlayerOptions options = new BuildPlayerOptions(); options.scenes = new[] { "Assets/Scenes/SampleScene.unity" }; options.locationPathName = "Builds/AndroidBuild.apk"; options.target = BuildTarget.Android; options.targetGroup = BuildTargetGroup.Android;

BuildPipeline.BuildPlayer(options); } }