Version: Unity 6 Preview (6000.0)
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  • C#

PrimitiveBoundsHandle.IsAxisEnabled

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Declaration

protected bool IsAxisEnabled(IMGUI.Controls.PrimitiveBoundsHandle.Axes axis);

Declaration

protected bool IsAxisEnabled(int vector3Axis);

Parameters

axis An Axes.
vector3Axis An integer corresponding to an axis on a Vector3. For example, 0 is x, 1 is y, and 2 is z.

Returns

bool true if the specified axis is enabled; otherwise, false.

Description

Gets a value indicating whether the specified axis is enabled for the current instance.

Additional resources: axes.