Version: Unity 6 Preview (6000.0)
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  • C#

HandleUtility.DistanceToLine

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Declaration

public static float DistanceToLine(Vector3 p1, Vector3 p2);

Description

Returns the distance in pixels from the mouse pointer to a line.

Calculates the screen space distance from the mouse pointer to the line between p1 and p2/ world space points.

Uses the current camera to determine the distance.