Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

EditorUtility.OpenPropertyEditor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void OpenPropertyEditor(Object obj);

Parameters

obj The object to open in the properties editor.

Description

Open properties editor for an Object.

Opens an Inspector-like window to show and edit the properties of an Object.

using UnityEditor;
using UnityEngine;

public class EditorUtilityOpenPropertyEditor { [MenuItem("Examples/OpenPropertyEditor")] public static void OpenSceneProperties() { var scene = AssetDatabase.LoadAssetAtPath<UnityEngine.Object>("Assets/Scenes/SampleScene.unity"); EditorUtility.OpenPropertyEditor(scene); } }