Version: Unity 6 Preview (6000.0)
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  • C#

EditorCurveBinding.PPtrCurve

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Declaration

public static EditorCurveBinding PPtrCurve(string inPath, Type inType, string inPropertyName);

Parameters

inPath The transform path to the object to animate.
inType The type of the object to animate.
inPropertyName The name of the property to animate on the object.

Description

Creates a preconfigured binding for a curve that points to an Object.

Use PPtr curves for curves that manipulate references to Objects. For example, use EditorCurveBinding.PPtrCurve for Material curves or Sprite curves.