Version: Unity 6 Preview (6000.0)
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AnimatorTransitionInfo.duration

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public float duration;

Description

Duration of the transition.

Depending on AnimatorTransitionInfo.durationUnit the duration can either be expressed in seconds (i.e. DurationUnit.Fixed) or in percentage (i.e. DurationUnit.Normalized). A normalized duration is based on the source state duration.

Note: a normalized duration converted in seconds can change from frame to frame, since the source state duration can change depending on varying factors, like the weights in a blendtree.