Invokes delegate on Android application's UI thread.
Note: Certain Android Java functions, such as those related to the user interface can only be called on the UI thread.
Additional resources: Threads
using System; using UnityEngine; using UnityEngine.Android;
public class JavaThreads: MonoBehaviour { public void Start() { AndroidApplication.InvokeOnUIThread(() => { // Button can only be added on UI thread using var button = new AndroidJavaObject("android.widget.Button", AndroidApplication.currentActivity); button.Call("setText", "Hello World"); using var layoutParams = new AndroidJavaObject("android.widget.LinearLayout$LayoutParams", 500, 100); button.Call("setLayoutParams", layoutParams); AndroidApplication.unityPlayer .Call<AndroidJavaObject>("getFrameLayout") .Call("addView", button); }); } }