Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

AndroidApplication.InvokeOnUIThread

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Declaration

public static void InvokeOnUIThread(Unity.Android.Gradle.Manifest.Action action);

Description

Invokes delegate on Android application's UI thread.

Note: Certain Android Java functions, such as those related to the user interface can only be called on the UI thread.

Additional resources: Threads

using System;
using UnityEngine;
using UnityEngine.Android;

public class JavaThreads: MonoBehaviour { public void Start() { AndroidApplication.InvokeOnUIThread(() => { // Button can only be added on UI thread using var button = new AndroidJavaObject("android.widget.Button", AndroidApplication.currentActivity); button.Call("setText", "Hello World"); using var layoutParams = new AndroidJavaObject("android.widget.LinearLayout$LayoutParams", 500, 100); button.Call("setLayoutParams", layoutParams); AndroidApplication.unityPlayer .Call<AndroidJavaObject>("getFrameLayout") .Call("addView", button); }); } }