Version: Unity 6.0 (6000.0)
Language : English
Group GameObjects together in a lightmap with Baked Tags
Smooth hard edges in lightmaps

Troubleshooting baked lightmaps

Solve common issues with baked lightmaps, such as hard edges or light bleeding.

Page Description
Smooth hard edges in lightmaps Use seam stitching to smooth unwanted hard edges in GameObjects.
Fix light bleeding in lightmaps Add space between surfaces in lightmaps, to avoid issues such as aliasing and pixelation.
Group GameObjects together in a lightmap with Baked Tags
Smooth hard edges in lightmaps