Legacy Documentation: Version 5.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Bounds.Contains

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function Contains(point: Vector3): bool;
public bool Contains(Vector3 point);

Parameters

Description

Is point contained in the bounding box?

If the point passed into Contains is inside the bounding box a value of True is returned.

Note: If Bounds.extents contains a negative value in any coordinate then Bounds.Contains will always return False.