Legacy Documentation: Version 5.3
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Advertisement.IsReady

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public static function IsReady(): bool;
public static bool IsReady();
public static function IsReady(zoneId: string): bool;
public static bool IsReady(string zoneId);

Parameters

zoneId Optional zone identifier. If not specified, your default zone specified in UnityAds server-side admin settings will be used.

Description

Returns whether an advertisement is ready to be shown. Zones are configured per game in the UnityAds admin site, where you can also set your default zone.

See Also: Show.

#pragma strict
using UnityEngine.Advertisements;
public class UnityAdsExample extends MonoBehaviour {
	public function ShowDefaultAd() {
	}
}
using UnityEngine;
#if UNITY_ADS
using UnityEngine.Advertisements;
#endif

public class UnityAdsExample : MonoBehaviour { public void ShowDefaultAd() { #if UNITY_ADS if (Advertisement.IsReady()) { Advertisement.Show(); } #endif } }