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CloseInstantiates the given prefab.
This is similar to Instantiate but creates a prefab connection to the prefab.
@MenuItem("Examples/Instantiate Selected") static function CreatePrefab() { var clone : GameObject = PrefabUtility.InstantiatePrefab(Selection.activeObject as GameObject) as GameObject; } @MenuItem("Examples/Instantiate Selected", true) static function ValidateCreatePrefab() { GameObject go = Selection.activeObject as GameObject; if (go == null) return false; return PrefabUtility.GetPrefabType(go) == PrefabType.Prefab || PrefabUtility.GetPrefabType(go) == PrefabType.ModelPrefab; }