Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseImplicitly converts an integer to a LayerMask.
// Converts an integer to a layer and prints the layer name.
var i : int = 0; var la : LayerMask; la = i; Debug.Log(LayerMask.LayerToName(la));
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public int i = 0; public LayerMask la; void Example() { la = i; Debug.Log(LayerMask.LayerToName(la)); } }