Returns a unique path in the Temp folder within your current project.
The returned path is relative to the project folder.
The returned path is of a form Temp/UnityTempFile-
uniqueID, where uniqueID
is guaranteed to be
unique over space and time.
You can use it to create temporary files/folders and be sure that
you are not overriding somebody else's files, plus you don't have to
keep track of the unique IDs yourself.
@MenuItem ("Example/Get Unique Path") static function GetUniqueProjectPath () { // Prints the unique path Debug.Log (FileUtil.GetUniqueTempPathInProject ()); }