Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
ClosergbColor | The color to convert from. |
H | The hue of the color is written to this variable. |
S | The saturation of the color is written to this variable. |
V | The value of the color is written to this variable. |
Convert a color from RGB to HSV color space.
All values are in the 0-1 range
See Also: HSVToRGB.
// Simple script that shows the color info on // RGB (Red Green Blue) values and // HSV (Hue Saturation Value) values.
class RGBHSVInfo extends Editor{ @MenuItem("Examples/Color Info") static function CheckColor() { var h : float = 0; var s : float = 0; var v : float = 0; var objColor : Color = Color.white; var obj = Selection.activeGameObject; var rend = obj.GetComponent.<Renderer>(); if(!rend.material) { Debug.LogError("Selected Object doesnt have a material."); return; } objColor = rend.sharedMaterial.color; EditorGUIUtility.RGBToHSV(objColor,h,s,v); objColor = EditorGUIUtility.HSVToRGB(h,s,v); Debug.Log("RGB: " + objColor.r + "," + objColor.g + "," + objColor.b); Debug.Log("HSV: " + h + "," + s + "," + v); } @MenuItem("Examples/Color Info", true) static function ValidateCheckColor() { return Selection.activeGameObject != null; } }