An extension method for Assert.IsFalse.
#pragma strict public class AssertionExampleClass extends MonoBehaviour { var go: GameObject; function Update() { //Make sure the Game Object is never in active state go.activeSelf.MustBeFalse(); } }
public class AssertionExampleClass : MonoBehaviour { GameObject go; void Update () { //Make sure the Game Object is never in active state go.activeSelf.MustBeFalse(); } }