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EditorGUIUtility.RGBToHSV

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public static function RGBToHSV(rgbColor: Color, out H: float, out S: float, out V: float): void;
public static void RGBToHSV(Color rgbColor, out float H, out float S, out float V);

Parameters

rgbColorThe color to convert from.
HThe hue of the color is written to this variable.
SThe saturation of the color is written to this variable.
VThe value of the color is written to this variable.

Description

Convert a color from RGB to HSV color space.

All values are in the 0-1 range

See Also: HSVToRGB.

// Simple script that shows the color info on 
// RGB (Red Green Blue) values and
// HSV (Hue Saturation Value) values.

class RGBHSVInfo extends Editor{ @MenuItem("Examples/Color Info") static function CheckColor() { var h : float = 0; var s : float = 0; var v : float = 0; var objColor : Color = Color.white; var obj = Selection.activeGameObject; var rend = obj.GetComponent.<Renderer>(); if(!rend.material) { Debug.LogError("Selected Object doesnt have a material."); return; } objColor = rend.sharedMaterial.color; EditorGUIUtility.RGBToHSV(objColor,h,s,v); objColor = EditorGUIUtility.HSVToRGB(h,s,v); Debug.Log("RGB: " + objColor.r + "," + objColor.g + "," + objColor.b); Debug.Log("HSV: " + h + "," + s + "," + v); } @MenuItem("Examples/Color Info", true) static function ValidateCheckColor() { return Selection.activeGameObject != null; } }