Approximate pixel fill-rate of the graphics device (Read Only).
Returns pixel fill-rate in megapixels/second, or -1 if fillrate of the device is not known.
See Also: SystemInfo.graphicsShaderLevel.// Prints "3800" on GeForce 8600M GT (3800 MPix/s) print (SystemInfo.graphicsPixelFillrate);
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { print(SystemInfo.graphicsPixelFillrate); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: print(SystemInfo.graphicsPixelFillrate)