The fade speed of all flares in the scene.
RenderSettings.flareFadeSpeed = 0.5;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { RenderSettings.flareFadeSpeed = 0.5F; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: RenderSettings.flareFadeSpeed = 0.5F
See Also: Render Settings manager, LensFlare component.