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HandleUtility.WorldToGUIPoint

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public static function WorldToGUIPoint(world: Vector3): Vector2;
public static Vector2 WorldToGUIPoint(Vector3 world);
public static def WorldToGUIPoint(world as Vector3) as Vector2

Parameters

world Point in world space.

Description

Convert world space point to a 2D GUI position.

Uses the current camera to calculate the projection.

See Also: GUIPointToWorldRay, RaySnap.