position | Rectangle on the screen to use for the field. |
label | Optional label in front of the field. |
selectedValue | The value of the option the field shows. |
displayedOptions | An array with the displayed options the user can choose from. |
optionValues | An array with the values for each option. If optionValues a direct mapping of selectedValue to displayedOptions is assumed. |
style | Optional GUIStyle. |
int The value of the option that has been selected by the user.
Make an integer popup selection field.
Takes the currently selected integer as a parameter and returns the integer selected by the user.
// Multiplies the scale of the selected transform. class EditorGUIIntPopup extends EditorWindow { var selectedSize : int = 1; var names : String[] = ["Double", "Triple", "Quadruple"]; var sizes : int[] = [2,3,4]; @MenuItem("Examples/Editor GUI Int Popup usage") static function Init() { var window = GetWindow(EditorGUIIntPopup); window.position = Rect(0,0,180,60); window.Show(); } function OnGUI() { selectedSize = EditorGUI.IntPopup( Rect(3,3,position.width - 6,20), "Size:", selectedSize, names, sizes); if(GUI.Button(Rect(0,25,position.width,position.height - 27), "Modify")) Rescale(); } function Rescale() { if(Selection.activeTransform) Selection.activeTransform.localScale *= selectedSize; else Debug.LogError("No Object selected, please select an object to scale."); } }
position | Rectangle on the screen to use for the field. |
property | The SerializedProperty to use for the control. |
displayedOptions | An array with the displayed options the user can choose from. |
optionValues | An array with the values for each option. If optionValues a direct mapping of selectedValue to displayedOptions is assumed. |
label | Optional label in front of the field. |