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ComputeBuffer.ComputeBuffer

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public function ComputeBuffer(count: int, stride: int)
public ComputeBuffer(int count, int stride);
public def ComputeBuffer(count as int, stride as int)
public function ComputeBuffer(count: int, stride: int, type: ComputeBufferType)
public ComputeBuffer(int count, int stride, ComputeBufferType type);
public def ComputeBuffer(count as int, stride as int, type as ComputeBufferType)

Parameters

count Number of elements in the buffer.
stride Size of one element in the buffer. Has to match size of buffer type in the shader.
type Type of the buffer, default is ComputeBufferType.Default.

See Also: SystemInfo.supportsComputeShaders, ComputeShader class, Shader.SetGlobalBuffer, Material.SetBuffer, Compute Shaders.

Description

Create a Compute Buffer.

Use Release to release the buffer when no longer needed.