assetPath | Filesystem path of the asset to load. |
type | Data type of the asset. |
Returns the first asset object of type type at given path assetPath.
Some asset files may contain multiple objects. (such as a Maya file which may contain multiple Meshes and GameObjects). All paths are relative to the project folder, for example: "Assets/MyTextures/hello.png".
Note:@MenuItem("AssetDatabase/LoadAssetExample")static function ImportExample(){ var t: Texture2D = AssetDatabase.LoadAssetAtPath("Assets/Textures/texture.jpg", Texture2D) as Texture2D;}